Wild Factions
Wild Factions — key art

Chapter 1 — The Hunting Season

Wild Factions

A world divided. The choice is yours.

A narrative survival game in a world of humanoid animals torn between a carnivore regime and a herbivore resistance. Thirty days. Six places. Every choice has a cost.

Coming soon to SteamDiscover the story
  • Free demo
  • Windows · Linux
  • EN · PT-BR · FR

Free demo coming soon to Steam

The story

How the hunt began

For generations, the animal world was far from perfect — but it was functional. Then it broke.

  1. A fragile peace
    01

    A fragile peace

    Carnivores and herbivores shared the same cities, the same markets and the same taxes. There were tensions and prejudice — but also trade, cooperation and a peace built on mutual dependency.

  2. The Great Unrest
    02

    The Great Unrest

    Rising prices. Unemployment. Overcrowded cities. Decades of mismanaged policy filled the streets with protests and riots — and the old government fell.

  3. Chancellor Rex
    03

    Chancellor Rex

    A Chihuahua from the industrial districts, with a talent for simple answers to complex problems. “We have been feeding those who do not deserve to be fed.” He pointed at the herbivores. The crowds cheered.

  4. The Hunting Mandate
    04

    The Hunting Mandate

    First the Sustenance Laws. Then the “voluntary” Contribution Program. Now state-sanctioned carnivore units hunt herbivores in the streets. No trial. No paperwork. Just orders.

This is where the world stands today. And somewhere in the middle of it all… there is you.

Choose your side

Three races. One fractured world.

Carnivore

Carnivore

The world belongs to the strongest.

Serve the regime as an Officer or Engineer. The Mandate gave you authority — the question is what you'll do with it.

Hunt them down — or question the system you serve.

Where you startThe Base · The Training Grounds · The Workshop

Herbivore

Herbivore

Survival is your mission.

Hide in bunkers and farms as a Nurse or Resistance Fighter. Every day above ground is a risk.

Survive. Resist. Fight back.

Where you startThe Bunker · The Farmhouse · The Farm

Omnivore

Omnivore

Between two worlds.

Tolerated by both sides — as long as you're useful. Every profession is open to you, including the Spy.

Pick a side, play both, or burn it all down.

Where you startAny location

Characters

Who will you be?

Name your character, then pick a race, an animal, a profession and a starting location. Strength, agility and intellect change how every mission plays out.

  • Cheetah
    Carnivore

    Cheetah

    The fastest creature alive. Built for pursuit and ambush.

  • Falcon
    Carnivore

    Falcon

    Sharp eyes, sharper talons. Keen senses and tactical awareness.

  • Dog
    Omnivore

    Dog

    Loyal, powerful and relentless. Perfect for frontline roles.

  • Raccoon
    Omnivore

    Raccoon

    Clever and unpredictable. Finds solutions where others see dead ends.

  • Canadian Goose
    Herbivore

    Canadian Goose

    Fearless and surprisingly strategic. A natural leader of the Resistance.

  • Rabbit
    Herbivore

    Rabbit

    Weak in body, brilliant in mind. Survives through wit and planning.

5 professionsNurse · Resistance Fighter · Officer · Engineer · Spy

Gameplay

Thirty days to survive

  • 30days
  • 6locations
  • 120illustrated missions
  • 27endings
  • One day, one choice

    Each day two situations arise and you can only act on one. Missions cost time, food and water — and can succeed, partially succeed or fail.

  • Scarce supplies

    Food, water, medicine, tools and coins. Trade at the supply exchange, rest when you must, and never run dry.

  • Morale, trust & suspicion

    Your standing shapes your odds. Draw too much attention and someone will come looking for you.

  • Crises and ambushes

    Patrols corner you, resistance cells raid you. Escape, bribe — or switch sides and take everything you carry.

  • Build your character

    Race, animal, profession and starting point combine into very different runs, each with its own pressures.

  • 27 endings

    Rise through the ranks, hold the bunker together, defect — or fall apart. Your choices decide how Chapter 1 ends.

The world

Six places. Two sides.

120 illustrated missions

Every mission is a moment in a world at war with itself — from night harvests and secret gardens to interrogations and deserter hunts.

Free demo

Play Chapter 1 for free

The demo is the complete first chapter — The Hunting Season — from character creation to one of its 27 endings.

  • The full Chapter 1: 30 days, 6 locations, 120 missions
  • Free to play
  • Windows · Linux
  • English, Brazilian Portuguese and French
  • Automatic saves — stop and continue anytime
Coming soon to Steam

Wishlisting helps a small independent game enormously — and Steam will notify you the moment the demo and the full game are out.

Press & creators

Press kit

Streamers, YouTubers and journalists are welcome to cover Wild Factions. Use any of the material below.

Fact sheet

Title
Wild Factions
Genre
Narrative survival · Choices & consequences
Developer
Wild Factions (independent)
Platform
Windows · Linux (Steam)
Languages
English, Brazilian Portuguese, French
Demo
Chapter 1 — The Hunting Season (coming soon)
Website
wildfactions.com

Press & business: contact@wildfactions.com

Contact

Talk to us

Questions, bug reports, press, partnerships or just want to say hi? Write to us — we read everything.

contact@wildfactions.com